a long night
A simple, retro, high-score based FPS that tests your reaction time and aim in an infinitely generated world.
Use headphones for the best experience as this game uses 3D audio.
+/- to change your in game sensitivity.
If experiencing issues, try using the chrome browser.
Devlog:
Source code:
https://github.com/onsclom/mizJam (the code is pretty messy so feel free to ask how I did things)
If you want to talk about game dev, reach out to me on discord @ austin#7903. Thanks for checking out my game :^)
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.5 out of 5 stars (6 total ratings) |
| Author | austin merrick |
| Genre | Shooter |
| Made with | Godot |
| Tags | aim-trainer, FPS, High Score, Procedural Generation, Retro |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |



Comments
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Great game man! Loved the graphics.
My high score is 96. I feel the game gets harder over time.
I dont know what genre this is, but it can actually be scary dude. I love it!
That's what I was thinking.
Loved it, the polish is unreal!